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- * SOLEAU SOFTWARE PRESENTS *
-
- BLIND WARS GAME
- (1.0)
- ___________________
-
- Programed by William Soleau
- (c) 1992
-
-
-
- Requirements: 100% IBM EGA GRAPHICS & MOUSE
- Hard Disk Strongly Recommended
-
- Files Needed
- Blindwar.ov0 Blindwar.ov1 Blindwar.ov2
- Blindwar.ov3 Blindwar.ov4 Blindwar.ov5
- Blindwar.exe
-
-
- * Objective *
-
- The object of Blind Wars is to conquer all 77 cities on the
- game board with your armies. In this version you will always
- be playing the Blue army and the computer plays the other three
- adversaries, the Green, Red and Yellow.
-
- Blind Wars has taken my previous game Isle Wars and added many new
- features. The most obvious one is that you cannot see the number
- of armies the computer has, only yours are visible. It cannot see
- yours either, thus I called the game Blind Wars.
-
-
- Blind Wars is totally Mouse controlled, so you will never need
- to touch the keyboard. Blind Wars is quite simple to learn and offers
- different levels of play. The game rules are very similar to the
- classic game of 'Risk', however, there are many other elements that
- you will have to contend with in order to be victorious.
-
-
-
- * To Play / Setting Levels *
-
- At the opening screen, the game will ask you to set up levels
- of play. This setting will now become the default for future games.
- The difficulty level is determined by how many starting cities you
- occupy at the start of the game.
-
- The difficulty levels are: 1 = Easy to 4 = Hardest. You then
- set the number of armies that are possible in each city at the start
- of the game. The choices are: 1 / 3 / 5 / 10
-
- If you want to continue a game previously saved, here is where you
- have the opportunity to reload it, and resume play.
-
-
-
- * Getting Armies *
-
- The game randomly decides who will take the first turn. At the
- beginning of each turn, you are given armies for the number of
- cities you occupy. That number is divided by 4 and gives you
- that number of armies to place onto the board. There are also 10
- countries which are made of 5 or more cities. If you totally occupy
- all the cities in that country you will be given bonus armies.
-
- The country bonus values are shown below.
-
- 4 4 4
-
- 7 8 6
- 3
- 3 4 5
-
-
-
- * Placing Armies *
-
- You will be shown the number of armies you have received for
- that turn (minimum is 3). The computer will ask you to select the
- destination city. This is the number in the black box located
- in each city state. Click the mouse button on your city number
- where you want to place your armies. You will see the city number
- displayed on the bottom right of the screen. A special input box
- will appear with [+] and [-] buttons. Click the [+] button to add
- or the [-] to subtract, until you get the proper number you would
- like to place in that city. When done click the [Done] button. The
- number below the City number is the number of troops you have
- presently in that grid. If you want to place all your troops in the
- city selected, click on [ALL] button. This continues until all the
- armies you have been given for that turn are placed onto the board.
-
- The game will prompt you with all the instructions, so don't worry.
- It's quite easy once you get the hang of it.
-
-
- * Control Panel *
-
- Once you have placed all your armies, new buttons will be displayed
- at the bottom. This control panel will only appear at the start of
- your turn. Once you have started attacking etc..it will not return
- until it's you turn to play again.
-
- [Scores] [Sound] [Speed] [Save] [Quit]
-
- Scores: Shows Blind War scoreboard
- Sound : Toggles Sound On/Off
- Speed : Controls Speed of play
- Save : Saves Game to be loaded at a later time. You must however
- save the game BEFORE you place your armies for that turn.
- Quit : Asks you if you want a New Game or Quit the program.
-
-
-
- * Attacking *
-
- The computer will ask you to select your city that you want to
- attack from. Click the mouse button on your city. The computer
- will then ask you to select the city you want to attack. This
- city must be adjacent to the grid you're attacking from. You can
- attack only if you have at least 2 armies in that city.
-
- Once the attacking city and defending city has bee selected,
- a special Attack panel will appear.
-
- [ATTACK] [MOVE] [PASS] [STOP ATTACK]
-
-
-
- To attack click on the Attack icon. The computer then rolls dice
- (not shown and I promise it does NOT cheat) to decide the
- outcome. If the attacking army has a higher number then the
- defending army, then one army will be subtracted from the defending
- city; the opposite is true if the attacking army loses. A tie
- will count as a loss for the attacking army because the defending
- city carries the advantage. At higher levels of army concentrations
- like 50 against 30, the computer will speed up play by rolling
- about 10 times before asking you whether you want to attack again.
-
- Keep clicking on [ATTACK] if you want to continue attacking.
- If you want to call off the attack, click the [STOP ATTACK] button.
- If your attacking army ever gets down to 1, then you will forfeit
- not only the turn, but also the city to the defending army. That
- means if you have 2 troops left and are attacking an opposing grid
- and lose, it now becomes occupied by your enemy. Play then will pass
- to the computer.
-
- If you can deplete the enemy to 0 armies, the computer will ask you
- how many troops you want to move into the conquered city. Select the
- number as you do when you deploy your troops. The only stipulation
- is that you have to move at least one army into the conquered grid.
- You can then continue to attack, etc... until you decide to finish
- your turn by pressing, either the [MOVE] button or the [PASS] button.
-
-
- * Move Armies *
-
- At the end of each turn, you are allowed to move troops between two
- adjacent cities (Blue). Click on the [MOVE] button and select the
- two cities. Then the computer will ask you to select the number of
- troops to move. Use the select number panel as you would when placing
- armies. After your move is complete, play will then pass to the
- computer.
-
-
- * Pass *
-
- If you do not want to move armies, simply click the [PASS] button to
- indicate your turn is over.
-
-
- * Cancel / Right Button *
-
- Click the Right Button of your mouse if you change your mind on an
- attack, move, etc... or selected the wrong option.
-
-
-
- * Situations / Disasters / Production Centers *
-
- At various times during the game, certain events will occur.
- These will have a dramatic impact on the game play. These events
- are random and you cannot predict them.
-
- They are as follows:
-
-
- 1 = Flooding will deplete some armies in 3 cities.
-
- 2 = A Rebellion has occurred in one of the cities, it lowers
- army count in a selected city.
-
- 3 = Rebels have taken control from an opposing army. The
- city changes hands.
-
- 4 = Production Center increase. All armies located on
- the Production Centers indicated by a (factory) next
- to the City number will be doubled!
-
- 5 = Food Production increase will add armies to all the cities
- in one of the ten countries selected.
-
- 6 = A Shifting of armies in one country will randomly shift the
- colors of the cities that are located in that country. Therefore
- if you have one blue city, you'll still only have one blue city
- after the shift, yet your army total will now be what the other
- color had in that location before the shift.
-
- 7 = Massive Defections plague one army. This will change five cities
- to opponents colors and add a few armies to each also. This can
- occur only if one army controls at least half the cities on the
- game board. This is where you can get back into the game even
- though you may have been knocked out earlier.
-
- 8 = A Water Shortage will lower army values of cities boarding one
- of the 6 lakes on the board.
-
- 9 = Volcanos appear on several cities and will remain there for a
- random number of turns. You will not be able to take attack or
- move etc... on those cities affected. It also means that when
- they are located in a country that you totally control, you won't
- get the bonus armies for that country until they disappear. When
- they are removed from the screen, the color of that city will
- remain the same except the army number will now be 1.
-
-
-
-
- * End Of Game *
-
- If you are eliminated from the game board by the computer's
- other armies, you will be shown a special menu that will allow
- you to let the computer continue play or allow you to start a
- new game.
-
- * Remember any number of disasters to the other opponents can put
- you back into the game, so it is to your advantage to let the
- computer play the game out. It will do so at a very FAST! pace
- so you won't have to wait so long to see if you can appear
- back on the game board. I've won many games this way! *
-
- Every 30 seconds or so if you still have not gotten back into the
- game it will ask you again whether you want it to continue play or
- to begin a new game.
-
-
- * You Win *
-
- If you are the victor, the game will end and your score
- of Won and Lost games and percentage for each level of
- difficulty will be shown.
-
-
-
- * Conclusion *
-
-
- The best way to learn is to just begin to play. It takes only
- a few minutes to master the commands but it will take hours to
- learn the best strategies to defeat your opponents. Games average
- from 10 minutes up to several hours depending on the speed of play
- selected.
-
-
- * SOLEAU SOFTWARE / REGISTRATION *
-
- Registered Version!!!
-
- Blind Wars is distributed as Shareware. A registration fee
- of $12.00 is requested if you find this game is a worthy addition
- to your game collection. The registration will greatly speed up
- the loading and exiting of the game and you will instantly become a
- Soleau Software Member. The registered version allows up to four
- human players. It also allows you to see all the army values in all
- the countries at all times! (Of course this defeats the purpose
- of Blind Wars, yet it is a way to hone your strategy skills)
-
- All Soleau Software Members receive information and discounts on
- our other Shareware Games, plus Special Bonus Package Offers.
-
- Please take the time to read the BLND_REG.DOC file which describes
- how you can get information on our many other games and how to
- become a Soleau Software Member.
-
- We at Soleau Software thank you for your support and hope you
- will continue to enjoy this as well as our many other Shareware
- products.
-
- Sincerely,
-
- William Soleau
- President
-
- Soleau Software
- 163 Amsterdam Ave
- Suite 213
- New York, NY 10023
-